A TFD container exports as a volume, therefore you can use any volume shader to shade it. I earlier downloaded the learning edition of Turbulence FD and have made a small fire animation that suits my purposes. Expand all Collapse all. I think I may post on the AE forum as well in case the solution is there, rather than out of Cinema. Creating the fire from stock footage like the man in the link you provided BTW, you owe me 45 min. Density channel set to ‘smoke’. However, the render time will increase.
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Create a “fire” material and assign it to the plane or whatever object. This this gives a more straight-forward result. Use a stock fire animation with alpha. Expand all Collapse all. Sign in Already have an account? It’s all in the settings and a good tutorial which I should do to refresh on this topic is the way to go.
In After Effects, the resulting image is very dark and colourless. To define parameters for the volume, you must add an Arnold tag to the container. No registered users viewing this page. It looks really bright in Cinema 4d’s picture viewer. Register a new account. However, the render time will increase. Lower values collect more volume samples, resulting in a higher detail and sharper volume features at the cost of longer render times. It seems that the render TFD produces is both extremely bright and extremely transparent – something that is only reproduceable in AE in bit, linear colour.
Many thanks for your ideas.
Turbulence FD alpha problems
Turbulence FD is a powerful simulation tool to create smoke, fire and explosion effects developed by Jawset Visual Computing. Alternatively, simply increase the AA samples.
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A tutorial of rendering Turbulence FD volume with Arnold can be found here. Create an account or sign turbulsncefd to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community.
Well, you can crate it in particular Red giant and use AE’s 3D tyrbulencefd, but this is as costly and not as convenient. Playing around with all this, I got some really strange anomalies. I can get it to look better by rendering out 32 bit, and then setting After Effects to bit, linear workflow.
Is there any specific tutorial you recommend? Note that quality also depends on the TFD voxel size and simulation settings. Sign In Sign Up.
Smoke vs Fire with Turbulence FD and Cinema 4D
Share this post Link to post Share on other sites. I turbulencrfd my favorite one after all: Created by Testerslast modified by Lee Griggs on Aug 02, After a certain step size the quality will not change. You have to simulate the volume with the velocity channel enabled. There is another problem in that, if I composite another layer under it, the composite looks as though it is on top. Defines the strength of the motion blur effect.
It’s basically a multiplier of the velocity vector.
If you have an error message in the log that the TFD tubrulencefd is not found, please check if your folder structure is right. Already have an account? Sign up for a new account in our community.